So...we're Just Giving Up?
#1
Posted 14 January 2015 - 08:50 AM
Have we basically decided that this is Beta, we've seen it, now we're waiting for the fixes (and inevitable reset) to happen? Or...what?
#2
Posted 14 January 2015 - 08:51 AM
That's my take, at least.
#3
Posted 14 January 2015 - 09:16 AM
#4
Posted 14 January 2015 - 09:58 AM
#5
Posted 14 January 2015 - 09:58 AM
#6
Posted 14 January 2015 - 11:50 AM
#7
Posted 14 January 2015 - 12:05 PM
SiR LoThaR, on 14 January 2015 - 11:50 AM, said:
sounds like you take this **** way too seriously. Also, they desperately need to separate merc corporations and let them do their own thing so we dont have this constant borderhopping bullshit (or at least small groups of bandits/lone wolves/smaller merc corps)
Edited by Rasako, 14 January 2015 - 12:06 PM.
#8
Posted 14 January 2015 - 12:11 PM
Rasako, on 14 January 2015 - 12:05 PM, said:
I take my gaming time quite seriously. I'm married with children. Do the math. When I get an hour to play, I'd prefer to play rather than sit in limbo. As a "Lone Wolf" who joined an ostensibly active unit, I feel like I should be dropping much more frequently than I am. No RP stake involved. I just want to blow **** up.
#9
Posted 14 January 2015 - 12:11 PM
SiR LoThaR, on 14 January 2015 - 09:16 AM, said:
This. There was a point there a week or so ago where we had nearly pushed CJF to the Periphery, but now? All that territory's lost, I can't even find defensive drops, and they'll be landing on Tharkad in a week at this rate. Good thing it's beta?
#10
Posted 14 January 2015 - 04:57 PM
Want to join the fight without any commitment to a unit? Want to be part of a 12-man and still fly your own unit's flag? Come to www.housesteiner.com, an open community where you can get together with other units and lone wolves. Join, form, or build one, or just be a free pilot without pressure.
#11
Posted 14 January 2015 - 05:02 PM
Grimwill, on 14 January 2015 - 09:58 AM, said:
The length of contract isn't the issue. Even if it was a minimum 30 day contract, then we would have wild balance swings every 30 days. Which might be worse as people on the receiving end would have to put up with it 4x as long.
#12
Posted 14 January 2015 - 05:28 PM
#13
Posted 14 January 2015 - 09:09 PM
Personally I could care less about the clan border. Having multiple comp units run roughshod over our pugs while insulting them lost its "fun" after two games. I'd much rather those groups fight turrets and win their "tag" war without my involvement.
As for south and east, I've had a blast playing matches against Kurita and Marik units and don't much care if its attack or defense at this point.
I don't care one whit about what the map looks like as it stands right now. Maybe after a patch or three once logistics get added, but right now? Good match>Map change
#14
Posted 14 January 2015 - 10:43 PM
This will hopefully improve in the near future with the different attack windows, until then, we will lose more planets.
#15
Posted 14 January 2015 - 11:41 PM
The result is that for a week every day we would ask Steiner units to attack and their would be 0 attackers every time during the last few hours before cease fire. Instead we saw Steiner units drop in small groups or as pugs to defend. A.C.E.S. would win nearly every time against Falcons (as long as it wasn't a comp team) but the end result was a loss of the planet and no attack.
With no support from Steiner units, ACES members decided to keep their Davion contract.
If you guys are frustrated by the results of the last few weeks, try to organize. Use the Steiner TS
ts3server://ts1.housesteiner.com to talk with other units, coordinate your attacks.
If you need help from Davion Command then come visit us at
ts50.bargainvoice.com:7345
Or at NGNG TS
Good Luck
[Redacted]
Edited by John Wolf, 04 February 2015 - 08:59 AM.
Keep recruitment in your recruitment thread please. :)
#16
Posted 15 January 2015 - 12:12 AM
Now being personal, I like CW and I wanted to play it but lack of optimisation (serverside, with lack of proper hit detection, and clientside, 5 FPS to play a ******' map...) kills it, there is no reason for me to play it at this state.
#17
Posted 15 January 2015 - 12:21 AM
#18
Posted 15 January 2015 - 01:38 AM
Sudden, on 15 January 2015 - 12:21 AM, said:
So PGI (who runs the Houses/Clans) now has to hire each individual merc unit?
Nikoliy, on 14 January 2015 - 11:41 PM, said:
The result is that for a week every day we would ask Steiner units to attack and their would be 0 attackers every time during the last few hours before cease fire. Instead we saw Steiner units drop in small groups or as pugs to defend. A.C.E.S. would win nearly every time against Falcons (as long as it wasn't a comp team) but the end result was a loss of the planet and no attack.
With no support from Steiner units, ACES members decided to keep their Davion contract.
If you guys are frustrated by the results of the last few weeks, try to organize. Use the Steiner TS
ts3server://ts1.housesteiner.com to talk with other units, coordinate your attacks.
If you need help from Davion Command then come visit us at
ts50.bargainvoice.com:7345
Or at NGNG TS
Good Luck
Also
[Redacted]
It seems people are still in the dark how CW works. Small wonder that Steiner keeps losing planets.
Edited by John Wolf, 04 February 2015 - 09:00 AM.
moderated quote
#19
Posted 15 January 2015 - 02:25 AM
Davers, on 15 January 2015 - 01:38 AM, said:
You might be on to something there.... Why shouldn't PGI regulate somethings like player populations by simply not allowing certain factions to have contracts available to units?
#20
Posted 15 January 2015 - 08:22 AM
Dawnstealer, on 14 January 2015 - 08:50 AM, said:
Have we basically decided that this is Beta, we've seen it, now we're waiting for the fixes (and inevitable reset) to happen? Or...what?
Skye Rangers continue to drop a couple 12mans each night.. but there do appear to be alot of cricket lately
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